Monday, December 29, 2014

21 Days To A Novel

Michael Stackpole did a few seminars when I was at Gencon a few years back, and I took some notes.  I've actually found these steps to be useful to me in the past, so I thought I would share them here for any aspiring writers out there who are having a difficult time getting started...


Novels run from 90,000-120,000 words long with 2500-3000 word chapters.  Short chapters make it a page turner.  When you hit 2200 words, start looking for a way out.  Don't worry about having 2501 words as long as you are close.

Some people think if you don't write fast, you don't write well.  Find a speed that works for you.  Don't worry if you don't write fast.  Don't edit your work until you are done or you'll never get done.

Day 1

Create a character, and write a single sentence about that character.  Cover five areas with one sentence each.

Possible areas:

Love Life
School Life
Occupation
What makes them happy
A big problem in their life

Day 2

Two more sentences about each one of those areas in that character's life.  That will give you five paragraphs.  Three sentences in a paragraph.  If you can't come up with two sentences, dump the idea or come up with a way.  Day 2 will have 15 sentences.

Day 3

Write a single sentence that is in opposition of the five points.  Example, Bob has a job he doesn't like working for his father in law.

Day 4

Write two more sentences adding to point three.  What Bob doesn't know is his father in law was skimming money from the company and setting him up.  Stories start at the point of change in the character's life.  Now, we have a story.  Don't start with perfect characters.

Day 5

Repeat Days 1-4 for another character.  You don't have to link these characters.  In most stories, people see good and bad guys.  Don't cast these guys into that role yet.

Day 6

For each of your characters, determine their life goals, short term and long term.  Do two short term and one long term goal.  Here's where you can start to connect the dots.  The two characters could have the same goal.

Day 7

For each character, chart the obstacles and fears keeping them from reaching their goals.  Bob wants to retire to Florida, but he doesn't have the money.  Jennifer wants a singing career, but she has a fear of singing in public.  You are just doing an inventory, not making judgement.  What challenges are they facing to achieve that goal.

Day 8

Repeat Days 1-4 and 6-7 for another character.  When you have three characters and you start introducing them, you create energy for the story.  You can have 1 and 2 plotting to screw over 3 at the end of the chapter, but character 3 may not fall for it.  This can be a hook.  Some characters you make may be minor.  You may not use it at all.

Day 9

Try to develop character voices.  How a character speaks gives a window to the mind.  On Day 9, write a letter from one character to another character.  It could be a warning, an apology, a request for advice or whatever.  How will it look?  Write on a paper bag, notepad or whatever.  You need to hand write it.  See how this character communicates with the other.  Bob writes a letter to his wife explaining why he left with his secretary.

Is any of this material making it into the novel?  Probably not, but it will give you an idea of what the book will be about.

Day 10

Dialogue.  Take two characters and have a conversation, discussing the content of the letter.  Don't use he said or she said.  Word choices are important.  Big words for smarter characters, smaller for less smart.  Voice ticks like using slang or things like, "There ya go."  Using names for a person that others don't use.

Day 11

The third character will be watching that conversation, but he can't hear them.  That character should attribute something to the speaker for each sentence.  Bob is watching a conversation between Jennifer and somebody.  What does he do?  Bob sweats as she speaks, or he wipes his bald head.  That's how you build attribute tags.  Don't have a character looking into a mirror.  Don't use he said unless it's building a point.  Its possible to build a novel without he said, she said.  If Bob arranges the things on the table, it shows he's precise when he's nervous.

Day 12

World building.  Ask yourself what roots them in the world.  What is their life in relation to the world?  Bob lives in Chicago, but he wears Packers shirts.  Do it for all the characters.

Day 13

How does where they live or what they do help or hurt the pursuit of their goal?  How does the world nurture their environment?  If Bob lives near the L Train, he's not gonna be able to focus.  He'll go elsewhere for thinking.

Day 14

If the characters succeed, achieving their life goals, how will their life change if they fail?  If they are close to success, how will the world push back?  In LotR, Frodo loses a finger, but Sauron loses everything.  What is their power level within the world?  There will be a push back against this goal.

Day 15

Write a brief scene about each character in a place they all share, or the main character's happy space.  You get to see how they all view that place.  Bob might see a license plate and recall a car he had.  Another character could see something completely different when they see that license plate.  A commonly shared place will help lock the image in your mind, and you will return to that place again.  Observe.  Go to the store and watch people.

Day 16

Character arc plot.  Write up a tag line and back cover blurb for your book.  Bob never thought his life could be any better, but then Jennifer came into his life.  Write back cover blurb.  Tell us what this novel is about in two paragraphs.  If you can't do that, you'll never write that book.  If we know where we think we are going to end, it will make it easier.

Day 17

Characters grow by changing through solving problems.  He changes shampoo, because he doesn't like how he looks.  You want character growth, not just character change.  Bob has problems with his father in law framing him.

Five step process to realize problem

Step 1- Show problem.
Step 2-Character has to realize he has a problem.
Step 3-Catalyst for an event shows character he needs to deal with the problem.  Reason to deal with the problem.
Step 4-Show how character develops resources to deal with the problem.
Step 5-Show the success or failure of our hero in dealing with the problem.

Steps 4 and 5 are especially important as they help build up to the end of the story.  Day 17 will allow you to create 8 or 9 scenes in the story per character.

Day 18

We will identify the complexities and conflicts that come with these arcs.  Jennifer wants marriage and kids, but Bob doesn't.  We have to show how he deals with it.  This causes more scenes.  You may have an idea, but interactive energy will make it a better story.  Go with it.  See where it goes.  Use single lines.  No need for a bunch of words.

Day 19

Go back to 17 and 18 and note physical events.  Bob and his wife are at a party.  He finally walks out on her.  You may decide another character will be at that event.  Jennifer may stay away, because she doesn't want to see Bob and his wife.  She doesn't see him leave his wife.  By Day 19, we have a series of events.

Day 20

Timeline and interweaving.  Interweave the scenes together.  If you have multiple viewpoint characters, you can rotate the chapters (Char 1, Char 2, Char 3, Char 1 again and so on).  You may allow two of some in a row if the story calls for it.  This document is like a road map.  It is where you think you will end up.  By Day 20, you have a working outline.

Day 21

This is the day you start writing.  Every word you write is one word closer to the end of the novel.  Build the novel one sentence at a time if you have to.  Find a time when you can write.  Do not rewrite until you are finished.  Up to Chapter 7 in this novel, Bob has no children.  At 7, we decide we need one.  Make a note, Chapter 1, include child.  Start at 7 with the child and revise it at the end of writing the book.  Keep going until the end.  If writing slows down, go back and get to know the characters.  Interview them.  Do whatever.  If you get yourself into a corner, back up from that point and start at the point where you veered off.